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Myke Wills
Myke Wills
N163LPH03N1X Games
Kentville, Canada

Summary

MICHAEL WILLS
(902) 692-9714
Portfolio: www.n163lph03n1x.artstation.com
myke_wills@hotmail.com

- PROFESSIONAL PROFILE -

• Completed Game Development Diploma from Nova Scotia Community College June 2018
• A game development hobbyist/professional who is passionate about all aspects of game development and design
• Skilled in a variety of computer software programs including Unity, Adobe Tools and music design programs
• Dedicated, meticulous worker who is attentive to detail
• Fluent in C-Sharp and JavaScript programming languages

- HIGHLIGHTS OF SKILLS -

GRAPHIC DESIGN

• Main Menu (animation, buttons, sprites, backgrounds)
• Game UI elements (damage effects, text, visual layout, health, ammo, item display)
• Game videos (boot intros, loading screens, gameplay videos, video backgrounds)

GAME DESIGN

Game Programming (Unity):
• Created a variety of character controllers (6 degrees of freedom/FPS controllers)
• Enemy AI (enemy states – attacking, moving, idling, shooting)
• Game control (stores specific data for loading and saving, game transition)
• Weapon programming (shooting, projectile design, Idling, weapon movement)
• Scene transitioning (loading from scene to scene)

Level Design (Unity):
• Beat charts - created white box design layout concepts for games
• Level objects & assets (item pickups, terrain damage, kill boxes, obstacles, moving platforms)
• Level development (rooms, terrains, skyboxes, lighting, map layouts)

ELECTRONICS

• Constructed LED patterns and soldered components
• Built computers from scratch; installed GPU and CPU heat-sinks RAM, DVD drives and reinstalled software

- RELEVANT EXPERIENCE -

• Destiny Venture - Lead Programmer, Lead Game Designer (PC, 3D, RPG game made in Unity)
• Extinction - Lead Programmer (PC, 3D, shooter game made in Unity)
• Brick Win 2000 - Lead Programmer (paddle & brick game for web browser)
• Plane-X-ball - Lead Programmer (PC roll-a-ball adventure game made with Unity)
• Hellfire - Lead Programmer (PC, first person shooter, doom inspired game made with Unity)
• Bio Realm - Lead Programmer (PC, first person shooter game made with Unity)

- EDUCATION -

Nova Scotia Community College Truro, NS
Game Development Diploma 2016 to 2018

Horton High School New Minas, NS
Grade 12 Diploma 2008

- ADDITIONAL EMPLOYMENT EXPERIENCE -

• Sobeys - Produce Clerk, Seafood Clerk, Retail Maintenance Clerk, Truro, NS 2017 to present
• Sobeys - Seafood Department Assistant Manager, New Minas, NS 2016
• Sobeys - Produce Clerk, New Minas, NS 2013 to 2016
• Zellers - Footwear Department Manager, New Minas, NS 2012 to 2013

- REFERENCES AVAILABLE UPON REQUEST -

Skills

User Interface DesignGraphic DesignLevel DesignWeapon ModelingProgrammingWeapon DesignEnemy AI

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Unity
Unity
Premiere
Premiere
Visual Studio
Visual Studio
Magix Music Maker 2014
Magix Music Maker 2014

Reel

Productions

    • Video Game
      Destiny Venture - Legend of the Crystals
    • Year
      2020
    • Role
      Lead Interface Design, Lead Game design, Level Design, Music Design, Concept artist, Lead Programmer
    • Company
      Cubed United 3, N163LPH03N1X Games
    • Video Game
      Virus Transmission (Global Game Jam 2018)
    • Year
      2018
    • Role
      Programmer, UI Design, Weapon Design
    • Company
      East Coast Jammers
    • Video Game
      Extinction
    • Year
      2017
    • Role
      Programmer, Level Design, UI Design, Weapon Programming, Character Controller, Enemy AI
    • Company
      Cube United 3
    • Video Game
      BioRealm
    • Year
      2017
    • Role
      Programmer, Level Design (Level 2), Weapon Design, UI Design
    • Company
      Cube United 3
    • Video Game
      HellFire
    • Year
      2017
    • Role
      Programmer, Level Design, Enemy AI, Weapon Design, Game Design
    • Company
      N163LPH03N1X Games
    • Video Game
      PlaneXball
    • Year
      2017
    • Role
      Programmer, Level Design, UI Design, Game Design
    • Company
      N163LPH03N1X Games
    • Board & Card Games
      XenoMorph
    • Year
      2017
    • Role
      Game Design, Board Design, Concept Artist
    • Company
      N163LPH03N1X Games

Experience

  • Produce Clerk, Seafood Clerk, Retail Maintenace Clerk at Sobeys
    Truro, Canada
    April 2013 - Present

    Working with customers and customer service for 5+ years, stocking shelves, serving food, cleaning and Product ordering.