This is a self developed adventurous one player platform ball game that I designed in unity.
The things I have showcased are the following:
*Programming in C#
*Main Menu Design
***I do not take credit for textures nor sound effects where they're from alternate sources.
Travel from planet to planet in search of special gems, unlock warp portals by gathering key gems and collect them to build your score and time to your game session. If time runs out its game over. Define gravity by boosting your way across the level, bumping into the air to collect more gems and watching out for harsh terrain. Look closely for secrets containing lives and score boosts and extremely hidden power ups.
Controls playable by Mouse and Keyboard and Xbox 360/Xbox One Controllers