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HellFire - Unity Game

Doom Inspired game built with Unity. This was the second project I've personally worked on and is a show case of different weapons I've created and programmed with C# using just unity game objects. Created weapons based from previous video games I've been inspired by since childhood. Guns range from the Assault Rifle, Flak Cannon, Plasma Rifle, Rail Gun, Rocket Launcher and even a BFG.

Kill off the Doom Cacodemons that horde you in this level eventually reaching to the Mega Cacodemon!

(Note: I do not take credit for sounds effects or Cacodemon 3D Model)

-Music Built in Magix Music Maker
-Sound Effects from FreeSound.org
-Cacodemon from Sketchfab Website

HellFire - Game Trailer

Pistol that shoots slow but has infinite ammo

Pistol that shoots slow but has infinite ammo

Automatic Assault Rifle

Automatic Assault Rifle

Health and Assault Ammo

Health and Assault Ammo

Flak Cannon in mid shot

Flak Cannon in mid shot

Flak Particles are spread when shot

Flak Particles are spread when shot

Health and Flak Ammo

Health and Flak Ammo

Plasma shot from Plasma Rifle, Energy is released

Plasma shot from Plasma Rifle, Energy is released

Energy is restored to the gun when ammo is reloaded

Energy is restored to the gun when ammo is reloaded

Rail Gun weapon pick up

Rail Gun weapon pick up

Particle energy stored on Rail gun

Particle energy stored on Rail gun

particle energy is released and shot in a ring.

particle energy is released and shot in a ring.

Rocket Launcher with 3 Barrels

Rocket Launcher with 3 Barrels

Rocket launched in mid fire.

Rocket launched in mid fire.

Barrel rotates around like the next rocket is reloaded. when barrel is empty gun goes idle.

Barrel rotates around like the next rocket is reloaded. when barrel is empty gun goes idle.

BFG weapon Pick up

BFG weapon Pick up

BFG Ammo

BFG Ammo

Beginning a charged BFG shot

Beginning a charged BFG shot

Glowing BFG Cell rotates on the gun and is released when gun is shot.

Glowing BFG Cell rotates on the gun and is released when gun is shot.